Half-Life DSP Sound EAX Reverb Effects ====================================== Configuration File Entry ------------------------ room_type "##" waterroom_type "##" Console Command --------------- room_type ## waterroom_type ## Map Entity ---------- { "origin" "x y z" "roomtype" "##" "radius" "###" "classname" "env_sound" } Room Types ---------- 0 = Off (Disable All Filters) 1 = Generic (No Filters) 2 = Metal Small 3 = Metal Medium 4 = Metal Large 5 = Tunnel Small 6 = Tunnel Medium 7 = Tunnel Large 8 = Chamber Small 9 = Chamber Medium 10 = Chamber Large 11 = Bright Small 12 = Bright Medium 13 = Bright Large 14 = Water 1 (Default waterroom_type) 15 = Water 2 16 = Water 3 17 = Concrete Small 18 = Concrete Medium 19 = Concrete Large 20 = Big 1 21 = Big 2 22 = Big 3 23 = Cavern Small 24 = Cavern Medium 25 = Cavern Large 26 = Weirdo 1 27 = Weirdo 2 28 = Weirdo 3