//---------------------------------------------------------------------------- // BotCampaignProfile.db // Author: Michael S. Booth, Turtle Rock Studios (www.turtlerockstudios.com) // // This database defines all of the bot "personalities" that are used // in the CZ Campaign. // //---------------------------------------------------------------------------- // // All profiles begin with this data and overwrite their own // Default Skill = 50 Aggression = 50 ReactionTime = 0.3 AttackDelay = 0 Teamwork = 75 WeaponPreference = none Cost = 0 Difficulty = NORMAL VoicePitch = 100 Skin = 0 End //---------------------------------------------------------------------------- // // These templates inherit from Default and override with their values // The name of the template defines a type that is used by individual bot profiles // // weapon preference templates Template Rifle WeaponPreference = m4a1 WeaponPreference = ak47 WeaponPreference = famas WeaponPreference = galil WeaponPreference = mp5 End Template RifleT WeaponPreference = ak47 WeaponPreference = m4a1 WeaponPreference = galil WeaponPreference = famas WeaponPreference = mp5 End Template Punch WeaponPreference = aug WeaponPreference = sg552 WeaponPreference = famas WeaponPreference = galil WeaponPreference = mp5 End Template Sniper WeaponPreference = awp WeaponPreference = sg550 WeaponPreference = g3sg1 WeaponPreference = scout WeaponPreference = famas WeaponPreference = galil WeaponPreference = mp5 End Template Power WeaponPreference = m249 WeaponPreference = xm1014 WeaponPreference = m3 WeaponPreference = famas WeaponPreference = galil WeaponPreference = mp5 End Template Shotgun WeaponPreference = xm1014 WeaponPreference = m3 WeaponPreference = famas WeaponPreference = galil WeaponPreference = mp5 End Template Shield WeaponPreference = shield WeaponPreference = m4a1 // in case shield is disallowed WeaponPreference = ak47 WeaponPreference = famas WeaponPreference = galil WeaponPreference = mp5 End Template Spray WeaponPreference = p90 WeaponPreference = tmp WeaponPreference = mac10 WeaponPreference = mp5 End // skill templates Template Elite Skill = 100 Aggression = 100 ReactionTime = 0.2 Cost = 4 Difficulty = EXPERT VoicePitch = 85 End Template Expert Skill = 90 Aggression = 90 ReactionTime = 0.2 Cost = 4 Difficulty = EXPERT VoicePitch = 88 End Template VeryHard Skill = 80 Aggression = 80 ReactionTime = 0.25 Cost = 3 Difficulty = HARD VoicePitch = 92 End Template Hard Skill = 75 Aggression = 75 ReactionTime = 0.25 Cost = 3 Difficulty = HARD VoicePitch = 94 End Template Tough Skill = 60 Aggression = 60 ReactionTime = 0.3 // 0.2 - 0.4 AttackDelay = 0.35 // 0.3 - 0.4 Cost = 2 Difficulty = NORMAL+HARD VoicePitch = 96 End Template Normal Skill = 50 Aggression = 50 ReactionTime = 0.4 // 0.2 - 0.4 AttackDelay = 0.7 // 0.3 - 0.4 Cost = 2 Difficulty = NORMAL End Template Fair Skill = 25 Aggression = 30 ReactionTime = 0.4 // 0.25 - 0.5 AttackDelay = 1.0 // 1.0 - 1.5f Cost = 1 Difficulty = EASY+NORMAL VoicePitch = 105 End Template Easy Skill = 0 Aggression = 20 ReactionTime = 0.5 // 0.25 - 0.5 AttackDelay = 1.5 // 1.0 - 1.5f Cost = 1 Difficulty = EASY VoicePitch = 110 End //-------------------------------------------------------------------------------------------------------- // // Teammates for career mode // //------------------------------------------- // Cost 1 Fair Cooper Cost = 1 WeaponPreference = mp5 WeaponPreference = tmp WeaponPreference = fn57 WeaponPreference = deagle WeaponPreference = p228 Teamwork = 100 Aggression = 0 Skin = 3 VoicePitch = 115 End Fair Floyd Cost = 1 WeaponPreference = ump45 WeaponPreference = mp5 WeaponPreference = tmp WeaponPreference = fn57 WeaponPreference = deagle WeaponPreference = p228 Teamwork = 50 Aggression = 50 Skin = 2 VoicePitch = 113 End Fair Kenny Cost = 1 WeaponPreference = m3 WeaponPreference = mp5 WeaponPreference = tmp WeaponPreference = deagle WeaponPreference = p228 Teamwork = 75 Aggression = 75 Skin = 2 VoicePitch = 120 End Fair Morris Cost = 1 WeaponPreference = p90 WeaponPreference = ump45 WeaponPreference = mp5 WeaponPreference = deagle Teamwork = 50 Aggression = 50 Skin = 4 VoicePitch = 111 End Easy Stanley Cost = 1 WeaponPreference = p90 WeaponPreference = mp5 WeaponPreference = tmp WeaponPreference = deagle Teamwork = 0 Aggression = 100 Skin = 1 VoicePitch = 90 End Easy Vern Cost = 1 WeaponPreference = mp5 Teamwork = 100 Aggression = 25 Skin = 3 VoicePitch = 103 End Easy Quincy Cost = 1 WeaponPreference = ump45 WeaponPreference = mp5 WeaponPreference = tmp Teamwork = 75 Aggression = 50 Skin = 1 VoicePitch = 98 End Easy Gus Cost = 1 WeaponPreference = tmp WeaponPreference = p228 Teamwork = 50 Aggression = 100 Skin = 4 VoicePitch = 107 End //------------------------------------------- // Cost 2 Tough Ben Cost = 2 WeaponPreference = famas WeaponPreference = p90 WeaponPreference = ump45 WeaponPreference = mp5 WeaponPreference = tmp WeaponPreference = fn57 WeaponPreference = deagle WeaponPreference = p228 Teamwork = 50 Aggression = 75 Skin = 4 VoicePitch = 86 End Tough Eddie Cost = 2 WeaponPreference = scout WeaponPreference = tmp WeaponPreference = fn57 Teamwork = 0 Aggression = 0 Skin = 2 VoicePitch = 115 End Tough Kent Cost = 2 WeaponPreference = famas WeaponPreference = mp5 WeaponPreference = deagle Teamwork = 25 Aggression = 90 Skin = 1 VoicePitch = 95 End Tough Oscar Cost = 2 WeaponPreference = famas WeaponPreference = p90 WeaponPreference = mp5 Teamwork = 90 Aggression = 25 Skin = 3 VoicePitch = 90 End Tough Phil Cost = 2 WeaponPreference = mp5 WeaponPreference = tmp WeaponPreference = deagle WeaponPreference = p228 Teamwork = 75 Aggression = 50 Skin = 2 VoicePitch = 100 End Normal Leon Cost = 2 WeaponPreference = tmp WeaponPreference = fn57 Teamwork = 90 Aggression = 50 Skin = 1 VoicePitch = 105 End Normal Pete Cost = 2 WeaponPreference = p90 WeaponPreference = ump45 WeaponPreference = mp5 WeaponPreference = tmp WeaponPreference = deagle Teamwork = 75 Aggression = 75 Skin = 3 VoicePitch = 110 End Normal Roger Cost = 2 WeaponPreference = xm1014 WeaponPreference = m3 WeaponPreference = ump45 WeaponPreference = mp5 WeaponPreference = tmp Teamwork = 50 Aggression = 90 Skin = 4 VoicePitch = 88 End //------------------------------------------- // Cost 3 Elite+RifleT Maverick Cost = 3 // cheaper because he doesn't listen at all Teamwork = 0 Aggression = 100 Skin = 3 VoicePitch = 98 End Hard+Power Cole Cost = 3 Teamwork = 75 Aggression = 75 Skin = 4 VoicePitch = 88 End Hard+Spray Igor Cost = 3 Teamwork = 90 Aggression = 25 Skin = 1 VoicePitch = 120 End Hard+Rifle Larry Cost = 3 Teamwork = 50 Aggression = 90 Skin = 2 VoicePitch = 94 End Hard+Shotgun Ray Cost = 3 Teamwork = 75 Aggression = 100 Skin = 3 VoicePitch = 110 End Hard+Rifle Sam Cost = 3 Teamwork = 90 Aggression = 50 SKin = 1 VoicePitch = 90 End Hard+Shield Travis Cost = 3 Teamwork = 75 Aggression = 75 Skin = 4 VoicePitch = 100 End Normal+Sniper Kirk Cost = 3 Aggression = 0 Teamwork = 25 VoicePitch = 105 Skin = 2 End //------------------------------------------- // Cost 4 Hard+Sniper Alex Cost = 4 Aggression = 0 Teamwork = 80 VoicePitch = 100 Skin = 1 End Expert+Shield Brent Cost = 4 Aggression = 100 Teamwork = 100 VoicePitch = 90 Skin = 4 End Expert+Punch Jake Cost = 4 Aggression = 50 Teamwork = 80 VoicePitch = 87 Skin = 1 End Expert+RifleT Tex Cost = 4 Aggression = 80 Teamwork = 50 VoicePitch = 92 Skin = 3 End Expert+Power Lou Cost = 4 Aggression = 75 Teamwork = 80 VoicePitch = 82 Skin = 4 End Expert+Rifle Ace Cost = 4 Aggression = 50 Teamwork = 25 Skin = 1 VoicePitch = 95 End Expert+Spray Rooster Cost = 4 Aggression = 75 Teamwork = 80 Skin = 2 VoicePitch = 105 End //------------------------------------------- // Cost 5 Elite+Sniper Eagle Cost = 5 Aggression = 50 Teamwork = 100 Skin = 4 VoicePitch = 108 End Elite+Spray Sandman Cost = 5 Aggression = 100 Teamwork = 100 Skin = 4 VoicePitch = 84 End Elite+Rifle Barney Cost = 5 Aggression = 100 Teamwork = 100 Skin = 2 VoicePitch = 100 End Elite+RifleT Steel Cost = 5 Aggression = 100 Teamwork = 100 Skin = 2 VoicePitch = 90 End Elite+Punch Duke Cost = 5 Aggression = 100 Teamwork = 100 Skin = 1 VoicePitch = 92 End Elite+Power Bear Cost = 5 Aggression = 100 Teamwork = 100 Skin = 3 VoicePitch = 82 End //-------------------------------------------------------------------------------------------------------- // // Terrorist enemies // Reserve skin #3 for snipers // Easy Weasel WeaponPreference = scout Aggression = 0 Skin = 3 End Easy Lunatic WeaponPreference = m4a1 // kind of a hack - give him a weapon he cant buy so he uses pistols WeaponPreference = elites Aggression = 100 Skin = 4 End Easy Crackpot WeaponPreference = ump45 Aggression = 50 Skin = 2 End Easy Outcast WeaponPreference = mac10 Aggression = 100 Skin = 2 End //------------------------------------------- Fair Madman WeaponPreference = mac10 Aggression = 100 Skin = 1 End Fair Rat WeaponPreference = mp5 Aggression = 0 Skin = 4 End Fair Screech WeaponPreference = p90 Aggression = 50 End Fair Worm WeaponPreference = mp5 Aggression = 50 Skin = 4 End Fair Splinter WeaponPreference = scout Aggression = 25 Skin = 3 End //------------------------------------------- Normal+RifleT Freak Aggression = 50 Skin = 2 End Normal+Spray Maniac Aggression = 100 Skin = 4 End Normal+Sniper Psycho Aggression = 25 Skin = 3 End //------------------------------------------- Tough+RifleT Rebel Aggression = 50 Skin = 4 End Tough+Rifle Fiend Aggression = 100 Skin = 1 End Tough+Rifle Vandal Aggression = 0 Skin = 2 End //------------------------------------------- Hard+Sniper Razor Aggression = 25 Skin = 3 End Hard+Spray Bandit Aggression = 0 Skin = 4 End Hard+Rifle Raider Aggression = 50 Skin = 1 End Hard+RifleT Blade Aggression = 100 Skin = 2 End //------------------------------------------- VeryHard+Sniper Nails Aggression = 25 Skin = 3 End VeryHard+Power Hammer Aggression = 50 Skin = 4 End VeryHard+Power Crank Aggression = 0 Skin = 2 End VeryHard+RifleT Cutter Aggression = 50 Skin = 1 End VeryHard+RifleT Fanatic Aggression = 100 Skin = 2 End //------------------------------------------- Expert+Spray Hyena Aggression = 50 Skin = 2 End Expert+Power Wolfhound Aggression = 100 Skin = 4 End Expert+Rifle Panther Aggression = 100 Skin = 1 End Expert+Sniper Crow Aggression = 50 Skin = 3 End //------------------------------------------- Elite+Spray Jackal Aggression = 100 Teamwork = 95 Skin = 4 End Elite+Sniper Hawk Aggression = 50 Teamwork = 50 Skin = 3 End Elite+RifleT Spider Aggression = 0 Teamwork = 95 Skin = 1 End Elite+RifleT Snake Aggression = 100 Teamwork = 5 Skin = 2 End