//---------------------------------------------------------------------------- // BotChatter.db // Author: Michael S. Booth, Turtle Rock Studios (www.turtlerockstudios.com) // // This database defines "Places" (phrases that describe a location in the world) // and "Chatter" (phrases used for everything else) the bots use to talk via their radio. // // Phrases (ie: either Place or Chatter) can contain any number of wav filenames that // contain voice recordings saying something appropriate for that phrase's concept. // For instance, the Chatter entry for "Affirmative" contains several wav files saying // things that mean "yes", such as "affirmative", "yes sir", "roger that", and so on. // // Some phrases have a "Radio" line. This maps that phrase to a Standard Radio event and // is used when the player has restricted the bots to only using Standard Radio messages. // In that case, that radio message will be played instead of the normal phrase. // // The keyword "Important" flags that phrase as being "mission critical", and means it // will be spoken if the player has set the bots to "minimal" chatter. // // "Count" and "Place" qualifiers mean that any subsequent wav files will only be selected // if the bot is referring to the given Count or Place. // // // VOICE ACTOR NOTES: // Unless otherwise stated, these phrases should be spoken in a terse, matter-of-fact manner. // The bots will utter "batches" of phrases to communicate the situation. For example, if a bot // discovers many enemies near the bridge, and one of them is carrying the bomb, he will say // something like: // "Bridge" ... "There's the bomber" ... "Need help!" // // // ***NOTE: Total filename length must be less than 64! // // // Places must be first in this database // Place BombsiteA radio\bot\a.wav End Place BombsiteB radio\bot\b.wav End Place BombsiteC radio\bot\c.wav End Place Hostages radio\bot\hostages.wav End Place HostageRescueZone radio\bot\rescue_zone.wav radio\bot\rescue_zone2.wav End Place VipRescueZone radio\bot\rescue_zone.wav radio\bot\rescue_zone2.wav End Place CTSpawn radio\bot\ct_spawn.wav End Place TSpawn radio\bot\t_spawn.wav End Place Bridge radio\bot\bridge.wav End Place Middle radio\bot\middle.wav End Place House radio\bot\house.wav End Place Apartment radio\bot\apartment.wav End Place Apartments radio\bot\apartments.wav End Place Market radio\bot\market.wav radio\bot\market2.wav End Place Sewers radio\bot\sewers.wav radio\bot\sewers2.wav End Place Tunnel radio\bot\tunnel.wav radio\bot\tunnel2.wav End Place Ducts radio\bot\vents.wav radio\bot\vents2.wav radio\bot\ventilation_system.wav End Place Village radio\bot\villiage.wav End Place Roof radio\bot\roof.wav End Place Upstairs radio\bot\upstairs.wav End Place Downstairs radio\bot\downstairs.wav End Place Basement radio\bot\basement.wav End Place Crawlspace radio\bot\crawlspace.wav End Place Kitchen radio\bot\kitchen.wav radio\bot\kitchen2.wav End Place Inside radio\bot\inside.wav End Place Outside radio\bot\outside.wav End Place Tower radio\bot\tower.wav End Place WineCellar radio\bot\wine_cellar.wav End Place Garage radio\bot\garage.wav End Place Courtyard radio\bot\courtyard.wav End Place Water radio\bot\water.wav End Place FrontDoor radio\bot\front_door.wav radio\bot\front_door2.wav End Place BackDoor radio\bot\back_door.wav End Place SideDoor radio\bot\side_door.wav End Place BackWay radio\bot\back_way.wav End Place FrontYard radio\bot\front_yard.wav End Place BackYard radio\bot\back_yard.wav End Place SideYard radio\bot\side_yard.wav End Place Lobby radio\bot\lobby.wav End Place Vault radio\bot\vault.wav End Place Elevator radio\bot\elevator.wav radio\bot\elevator2.wav End Place DoubleDoors radio\bot\double_doors.wav End Place SecurityDoors radio\bot\security_doors.wav End Place LongHall radio\bot\long_hall.wav End Place SideHall radio\bot\side_hall.wav End Place FrontHall radio\bot\front_hall.wav End Place BackHall radio\bot\back_hall.wav End Place MainHall radio\bot\main_hall.wav End Place FarSide radio\bot\far_side.wav End Place Windows radio\bot\windows.wav End Place Window radio\bot\window.wav End Place Attic radio\bot\attic.wav End Place StorageRoom radio\bot\storage_room.wav End Place ProjectorRoom radio\bot\projector_room.wav End Place MeetingRoom radio\bot\meeting_room.wav End Place ConferenceRoom radio\bot\conference_room.wav End Place ComputerRoom radio\bot\computer_room.wav End Place BigOffice radio\bot\big_office.wav End Place LittleOffice radio\bot\little_office.wav End Place Dumpster radio\bot\dumpster.wav End Place Airplane radio\bot\airplane.wav End Place Underground radio\bot\underground.wav End Place Bunker radio\bot\bunker.wav End Place Mines radio\bot\mines.wav radio\bot\old_mines.wav End Place Front radio\bot\front.wav End Place Back radio\bot\back.wav End Place Rear radio\bot\rear.wav End Place Side radio\bot\side.wav End Place Ramp radio\bot\ramp.wav radio\bot\ramp2.wav End Place Underpass radio\bot\underpass.wav End Place Overpass radio\bot\overpass.wav End Place Stairs radio\bot\stairs.wav End Place Ladder radio\bot\ladder.wav End Place Gate radio\bot\gate.wav End Place GateHouse radio\bot\gatehouse.wav End Place LoadingDock radio\bot\loading_dock.wav End Place GuardHouse radio\bot\guardhouse.wav End Place Entrance radio\bot\entrance.wav End Place VendingMachines radio\bot\vending_machines.wav radio\bot\vending_machines2.wav End Place Loft radio\bot\loft.wav End Place Balcony radio\bot\balcony.wav End Place Alley radio\bot\alley.wav End Place BackAlley radio\bot\back_alley.wav End Place SideAlley radio\bot\side_alley.wav End Place FrontRoom radio\bot\front_room.wav End Place BackRoom radio\bot\back_room.wav End Place SideRoom radio\bot\side_room.wav End Place Crates radio\bot\crates.wav End Place Truck radio\bot\truck.wav End Place Bedroom radio\bot\bedroom.wav radio\bot\bedroom2.wav End Place FamilyRoom radio\bot\family_room.wav End Place Bathroom radio\bot\bathroom.wav radio\bot\bathroom2.wav End Place LivingRoom radio\bot\living_room.wav End Place Den radio\bot\den.wav End Place Office radio\bot\office.wav End Place Atrium radio\bot\atrium.wav End Place Entryway radio\bot\entryway.wav End Place Foyer radio\bot\foyer.wav End Place Stairwell radio\bot\stairwell.wav End Place Fence radio\bot\fence.wav End Place Deck radio\bot\deck.wav End Place Porch radio\bot\porch.wav End Place Patio radio\bot\patio.wav End Place Wall radio\bot\wall.wav End //----------------------------------------------------------------------------------------- // // Chatter phrases follow // // one or more enemies have just been sighted for the first time Chatter EnemySpotted Radio EVENT_RADIO_ENEMY_SPOTTED Count 1 radio\bot\one_guy.wav Count 2 radio\bot\two_of_them.wav Count 3 radio\bot\three.wav radio\bot\three_of_them.wav Count Many // VOICE NOTE: The bot is scared here - there are a lot of enemies! radio\bot\a_bunch_of_them.wav radio\bot\theyre_all_over_the_place2.wav radio\bot\theyre_everywhere2.wav radio\bot\theres_too_many_of_them.wav radio\bot\theres_too_many.wav radio\bot\too_many2.wav radio\bot\the_actions_hot_here.wav radio\bot\its_a_party.wav End // the bot has recently seen an enemy die Chatter EnemyDown Radio EVENT_RADIO_ENEMY_DOWN radio\bot\enemy_down.wav radio\bot\enemy_down2.wav End // the bot says this when asked to "report in" while he is fighting enemies Chatter InCombat Radio EVENT_RADIO_ENEMY_SPOTTED radio\bot\attacking.wav radio\bot\attacking_enemies.wav radio\bot\engaging_enemies.wav radio\bot\in_combat.wav radio\bot\in_combat2.wav radio\bot\returning_fire.wav End // the bot has been asked to "report in" and sees nothing interesting in his area Chatter Clear Radio EVENT_RADIO_SECTOR_CLEAR radio\bot\clear.wav radio\bot\clear2.wav radio\bot\clear3.wav radio\bot\clear4.wav radio\bot\area_clear.wav radio\bot\all_clear_here.wav radio\bot\nothing_moving_over_here.wav radio\bot\all_quiet.wav radio\bot\nothing_happening_over_here.wav radio\bot\i_got_nothing.wav radio\bot\nothing.wav radio\bot\nothing_here.wav radio\bot\theres_nobody_home.wav End // the bot hasn't seen anything in a long time and is asking his teammates to report in Chatter RequestReport Radio EVENT_RADIO_REPORT_IN_TEAM radio\bot\report_in_team.wav radio\bot\anyone_see_them.wav radio\bot\anyone_see_anything.wav radio\bot\where_are_they.wav radio\bot\where_could_they_be.wav End // the bot has killed the enemy has was fighting Chatter KilledMyEnemy Radio EVENT_RADIO_ENEMY_DOWN radio\bot\hes_dead.wav radio\bot\hes_down.wav radio\bot\got_him.wav radio\bot\dropped_him.wav radio\bot\killed_him.wav radio\bot\ruined_his_day.wav radio\bot\wasted_him.wav radio\bot\took_him_out.wav radio\bot\took_him_out2.wav radio\bot\took_him_down.wav radio\bot\made_him_cry.wav radio\bot\hes_broken.wav radio\bot\hes_done.wav End // the bot was chasing after his enemy and lost track of him // VOICE NOTE: Minor frustration/disappointment/exasperation here Chatter LostEnemy radio\bot\he_got_away.wav radio\bot\he_got_away2.wav radio\bot\i_dont_know_where_he_went.wav radio\bot\i_lost_him.wav End // the bot is telling his team that the last enemy has been killed // VOICE NOTE: Happy/smugness/satisfaction Chatter NoEnemiesLeft radio\bot\that_was_it.wav radio\bot\that_was_the_last_one.wav radio\bot\that_was_the_last_guy.wav End // the bot is telling his team there is one enemy left // VOICE NOTE: Anticipation Chatter OneEnemyLeft radio\bot\one_guy_left.wav radio\bot\theres_one_left.wav End // the bot is telling his team there are two enemies left Chatter TwoEnemiesLeft radio\bot\two_enemies_left.wav radio\bot\two_to_go.wav End // the bot is telling his team there are three enemies left Chatter ThreeEnemiesLeft radio\bot\three_left.wav radio\bot\three_to_go.wav radio\bot\three_to_go2.wav End // the bot is in trouble and is asking for help // VOICE NOTE: he's trying to keep it together, but he is mortally frightened Chatter Help Radio EVENT_RADIO_TAKING_FIRE radio\bot\taking_fire_need_assistance2.wav radio\bot\i_could_use_some_help.wav radio\bot\i_could_use_some_help_over_here.wav radio\bot\help.wav radio\bot\need_help.wav radio\bot\need_help2.wav radio\bot\im_in_trouble.wav End // the bot is agreeing with the last radio command Chatter Affirmative Radio EVENT_RADIO_AFFIRMATIVE Important radio\bot\affirmative.wav radio\bot\roger.wav radio\bot\roger_that.wav End // the bot has declined the last radio command Chatter Negative Radio EVENT_RADIO_NEGATIVE Important radio\bot\ahh_negative.wav radio\bot\negative.wav radio\bot\negative2.wav radio\bot\no.wav radio\bot\nnno_sir.wav radio\bot\no_sir.wav End //----------------------------------------------------------------------------------------- // // Bomb defuse scenario chatter // // the (CT) bot has checked a bombsite and not found the bomb - he tells his teammates that site is clear Chatter BombsiteClear Radio EVENT_RADIO_SECTOR_CLEAR Important radio\bot\clear.wav radio\bot\clear2.wav radio\bot\clear3.wav radio\bot\area_clear.wav radio\bot\nothing.wav radio\bot\nothing_here.wav End // the (CT) bot has begun defusing the bomb Chatter DefusingBomb Radio EVENT_RADIO_COVER_ME Important radio\bot\defusing.wav radio\bot\defusing_bomb.wav radio\bot\defusing_bomb_now.wav End // the (CT) bot is announcing his intention to guard the dropped bomb Chatter GoingToGuardLooseBomb radio\bot\im_going_to_guard_the_bomb.wav radio\bot\im_going_to_guard_the_bomb2.wav radio\bot\im_going_to_keep_an_eye_on_the_bomb.wav radio\bot\im_going_to_watch_the_bomb.wav End // the (CT) bot it telling his team that he is guarding the dropped bomb Chatter GuardingLooseBomb Radio EVENT_RADIO_IN_POSITION Important radio\bot\guarding_the_dropped_bomb.wav radio\bot\ive_got_the_bomb.wav radio\bot\ive_got_the_bomb_here.wav radio\bot\the_bombs_here.wav radio\bot\the_bombs_here_on_the_ground.wav End // the (Terrorist) bot is planting the bomb Chatter PlantingBomb Radio EVENT_RADIO_COVER_ME Important // for maps with no places, and also to be occasionally vague about where we're planting Place ANY radio\bot\planting_the_bomb.wav radio\bot\planting.wav Place BombsiteA radio\bot\planting_at_a.wav Place BombsiteB radio\bot\planting_at_b.wav Place BombsiteC radio\bot\planting_at_c.wav End // the (Terrorist) bot is announcing his intention to plant the bomb at a specific bomb site Chatter GoingToPlantBomb Radio EVENT_RADIO_FOLLOW_ME Important // for maps with no places, and to be vague occasionally Place ANY radio\bot\im_gonna_go_plant.wav radio\bot\im_gonna_go_plant_the_bomb.wav Place BombsiteA radio\bot\im_gonna_plant_the_bomb_at_a.wav radio\bot\taking_the_bomb_to_a.wav Place BombsiteB radio\bot\going_to_plant_the_bomb_at_b.wav radio\bot\im_gonna_plant_the_bomb_at_b.wav radio\bot\taking_the_bomb_to_b.wav Place BombsiteC radio\bot\im_gonna_plant_the_bomb_at_c.wav radio\bot\im_gonna_plant_the_bomb_at_c2.wav radio\bot\taking_the_bomb_to_c.wav End // the (CT) bot has spotted the bomb carrier // VOICE NOTE: Intensity/determination/anger Chatter SpottedBomber Radio EVENT_RADIO_ENEMY_SPOTTED Important radio\bot\i_see_the_bomber.wav radio\bot\theres_the_bomber.wav radio\bot\hes_got_the_bomb.wav radio\bot\hes_got_the_bomb2.wav radio\bot\hes_got_the_package.wav radio\bot\spotted_the_delivery_boy.wav End // the bot has spotted a dropped bomb on the ground Chatter SpottedLooseBomb Important radio\bot\bombs_on_the_ground.wav radio\bot\bombs_on_the_ground_here.wav radio\bot\the_bomb_is_down.wav radio\bot\the_bomb_is_on_the_ground.wav radio\bot\they_dropped_the_bomb.wav End // the (CT) bot heard a Terrorist pick up the dropped bomb // VOICE NOTE: Anxiety/urgency Chatter TheyPickedUpTheBomb Important radio\bot\they_took_the_bomb.wav radio\bot\they_took_the_bomb2.wav radio\bot\they_got_the_bomb.wav radio\bot\they_picked_up_the_bomb.wav End // the (CT) bot has found the location of the ticking bomb Chatter PlantedBombPlace Radio EVENT_RADIO_NEED_BACKUP Important // for maps with no places Place UNDEFINED radio\bot\theres_the_bomb.wav radio\bot\theres_the_bomb2.wav Place BombsiteA radio\bot\the_bombs_at_a.wav //radio\bot\they_planted_at_a.wav (can't use these, because T's respond with this as well) radio\bot\the_bombs_ticking_at_a.wav Place BombsiteB radio\bot\the_bombs_at_b.wav //radio\bot\they_planted_at_b.wav radio\bot\the_bombs_ticking_at_b.wav Place BombsiteC radio\bot\the_bombs_at_c.wav //radio\bot\they_planted_at_c.wav radio\bot\the_bombs_ticking_at_c.wav End // the bot is asking his teammates where the bomb is Chatter WhereIsTheBomb Important radio\bot\wheres_the_bomb.wav radio\bot\wheres_the_bomb2.wav radio\bot\wheres_the_bomb3.wav radio\bot\where_is_it.wav End // the (CT) bot is announcing his intention to guard a bombsite Chatter GoingToDefendBombsite Important // for maps with no places, or we're just being vague Place ANY radio\bot\im_going_to_camp.wav Place BombsiteA radio\bot\im_going_to_guard_bombsite_a.wav radio\bot\im_going_to_camp_a.wav Place BombsiteB radio\bot\im_going_to_guard_bombsite_b.wav radio\bot\im_going_to_camp_b.wav Place BombsiteC radio\bot\im_going_to_guard_bombsite_c.wav radio\bot\im_going_to_camp_c.wav End // the (CT) bot is announcing that he is currently guarding a bombsite Chatter DefendingBombsite Important // for maps with no places Place UNDEFINED radio\bot\bombsite.wav radio\bot\bombsite2.wav Place BombsiteA radio\bot\i_got_a_covered.wav radio\bot\guarding_a.wav radio\bot\im_camping_a.wav radio\bot\heading_to_a.wav Place BombsiteB radio\bot\i_got_b_covered.wav radio\bot\guarding_b.wav radio\bot\im_camping_b.wav radio\bot\heading_to_b.wav Place BombsiteC radio\bot\i_got_c_covered.wav radio\bot\guarding_c.wav radio\bot\im_camping_c.wav radio\bot\heading_to_c.wav End // the (CT) bot is announcing that the bombsite is secure and ready for someone to defuse the bomb Chatter BombsiteSecure Radio EVENT_RADIO_SECTOR_CLEAR Important radio\bot\bombsite_secure.wav radio\bot\bombsite_secured.wav radio\bot\bombsite_under_control.wav radio\bot\weve_got_the_situation.wav End // the (CT) bot is encouraging the player to defuse the bomb Chatter WaitingForHumanToDefuseBomb radio\bot\its_all_up_to_you_sir.wav radio\bot\bombsite_secure_ready_for_you.wav radio\bot\well_cover_you_while_you_defuse.wav radio\bot\well_cover_you_you_defuse.wav End // the (CT) bot is anxiously encouraging the player to defuse the bomb // VOICE NOTE: Very nervous/anxious/worried Chatter WaitingForHumanToDefuseBombPanic radio\bot\we_need_you_to_defuse_that_bomb_sir.wav radio\bot\dont_worry_hell_get_it.wav radio\bot\please_defuse_the_bomb_sir.wav radio\bot\sir_defuse_the_bomb.wav radio\bot\time_is_running_out.wav radio\bot\time_is_running_out2.wav radio\bot\uh_sir_the_bomb.wav End // when the bomb was defused with less than 2 seconds left // VOICE NOTE: Relief/happy Chatter BarelyDefused radio\bot\i_wasnt_worried_for_a_minute.wav radio\bot\that_was_a_close_one.wav radio\bot\well_done.wav radio\bot\whew_that_was_close.wav End //----------------------------------------------------------------------------------------- // // Hostage Rescue chatter // // the (Terrorist) bot is announcing his intention to guard the hostages Chatter GoingToGuardHostages Important radio\bot\camping_hostages.wav radio\bot\im_going_to_camp_the_hostages.wav radio\bot\im_going_to_guard_the_hostages.wav radio\bot\im_going_to_guard_the_hostages2.wav End // the (Terrorist) bot is currently guarding some hostages Chatter GuardingHostages Important radio\bot\keeping_an_eye_on_the_hostages.wav radio\bot\guarding_the_hostages.wav radio\bot\guarding_hostages.wav radio\bot\watching_the_hostages.wav radio\bot\im_with_the_hostages.wav radio\bot\im_with_the_hostages2.wav radio\bot\im_at_the_hostages.wav End // the (Terrorist) bot is announcing his intetion to guard an escape zone Chatter GoingToGuardHostageEscapeZone Important radio\bot\im_going_to_cover_the_escape_zone.wav radio\bot\im_going_to_watch_the_escape_zone.wav radio\bot\im_going_to_keep_an_eye_on_the_escape.wav radio\bot\heading_to_the_escape_zone.wav radio\bot\heading_to_the_rescue_zone.wav radio\bot\im_going_to_keep_an_eye_on_the_rescue.wav radio\bot\im_going_to_watch_the_rescue_zone.wav End // the (Terrorist) bot is currently guarding an escape zone Chatter GuardingHostageEscapeZone Important radio\bot\watching_the_escape_route.wav radio\bot\im_at_the_escape_zone.wav radio\bot\watching_the_escape_zone.wav radio\bot\guarding_the_escape_zone.wav radio\bot\guarding_the_escape_zone2.wav End // the (Terrorist) bot is telling his friends that the CT's are taking the hostages right now // VOICE NOTE: Anxiety/frustration/anger Chatter HostagesBeingTaken Radio EVENT_RADIO_NEED_BACKUP Important radio\bot\theyre_with_the_hostages.wav radio\bot\theyre_taking_the_hostages.wav radio\bot\theyre_rescuing_the_hostages.wav radio\bot\hostages2.wav End // the (Terrorist) bot has just discovered that the hostages are gone // VOICE NOTE: Anxiety/frustration/anger Chatter HostagesTaken Important radio\bot\they_took_the_hostages.wav radio\bot\theyve_got_the_hostages.wav radio\bot\the_hostages_are_gone.wav End // the (CT) bot is announcing that he is talking to the hostages Chatter TalkingToHostages Important radio\bot\talking_to_hostages.wav radio\bot\rescuing_hostages.wav End // the (CT) bot is annoucing that he has the hostages and is taking them to the escape zone Chatter EscortingHostages Important radio\bot\the_hostages_are_with_me.wav radio\bot\taking_the_hostages_to_safety.wav radio\bot\ive_got_the_hostages.wav radio\bot\i_have_the_hostages.wav End // the (CT) bot is guarding the hostages and is encouraging the human player to come rescue them Chatter WaitingForHumanToRescueHostages Radio EVENT_RADIO_SECTOR_CLEAR Important radio\bot\the_hostages_are_waiting.wav radio\bot\hostages_secure_ready_for_you.wav radio\bot\the_hostages_are_eager.wav radio\bot\the_hostages_are_ready.wav radio\bot\weve_got_the_situation.wav End //----------------------------------------------------------------------------------------- // // VIP Scenario chatter // // the (Terrorist) bot has spotted the VIP // VOICE NOTE: Intensity/anger/determination Chatter SpottedVIP Radio EVENT_RADIO_ENEMY_SPOTTED Important radio\bot\i_see_our_target.wav radio\bot\target_spotted.wav radio\bot\target_acquired.wav End // the (Terrorist) bot is announcing his intention to guard an escape zone Chatter GoingToGuardVIPEscapeZone Important radio\bot\im_going_to_cover_the_escape_zone.wav radio\bot\im_going_to_watch_the_escape_zone.wav radio\bot\im_going_to_keep_an_eye_on_the_escape.wav radio\bot\heading_to_the_escape_zone.wav End // the (Terrorist) bot is guarding an escape zone Chatter GuardingVIPEscapeZone Important radio\bot\watching_the_escape_route.wav radio\bot\im_at_the_escape_zone.wav radio\bot\watching_the_escape_zone.wav radio\bot\guarding_the_escape_zone.wav radio\bot\guarding_the_escape_zone2.wav End //----------------------------------------------------------------------------------------- // the bot was saying something and died in mid-sentance // VOICE NOTE: death cry Chatter Pain radio\bot\pain2.wav radio\bot\pain4.wav radio\bot\pain5.wav radio\bot\pain8.wav radio\bot\pain9.wav radio\bot\pain10.wav End // the bot is congratulating his team for winning the round Chatter WonRound radio\bot\good_job_team.wav radio\bot\nice_work_team.wav radio\bot\way_to_be_team.wav radio\bot\well_done.wav End // the bot is celebrating because his team crushed the enemies very quickly // VOICE NOTE: Hoots and hollers of excitement, bragging, boasting, etc Chatter WonRoundQuickly radio\bot\i_am_dangerous.wav radio\bot\do_not_mess_with_me.wav radio\bot\we_owned_them.wav radio\bot\they_never_knew_what_hit_them.wav radio\bot\thats_the_way_this_is_done.wav radio\bot\and_thats_how_its_done.wav radio\bot\owned.wav radio\bot\yesss.wav radio\bot\yesss2.wav radio\bot\yea_baby.wav radio\bot\whoo.wav radio\bot\whoo2.wav radio\bot\oh_yea.wav radio\bot\oh_yea2.wav End // the bot won the round and is the last player alive // VOICE NOTE: Bragging, boasting, etc Chatter LastManStanding radio\bot\i_am_dangerous.wav radio\bot\do_not_mess_with_me.wav radio\bot\this_is_my_house.wav End // the bot emits a short, exicited noise because he did something especially good // VOICE NOTE: Hoots and hollers of excitement Chatter ThrillEmote radio\bot\yesss.wav radio\bot\yesss2.wav radio\bot\yea_baby.wav radio\bot\whoo.wav radio\bot\whoo2.wav radio\bot\oh_yea.wav radio\bot\oh_yea2.wav End // the bot is afraid (usually because he is outnumbered by enemies) // VOICE NOTE: Worry/anxiety/fear Chatter ScaredEmote radio\bot\whoa.wav radio\bot\uh_oh.wav radio\bot\oh_no.wav radio\bot\yikes.wav radio\bot\oh.wav radio\bot\oh_boy.wav radio\bot\oh_boy2.wav radio\bot\aah.wav End // the bot is agreeing with a plan someone else announced Chatter AgreeWithPlan Important radio\bot\me_too.wav radio\bot\ill_come_with_you.wav radio\bot\ill_go_with_you.wav radio\bot\ill_go_too.wav radio\bot\i_got_your_back.wav radio\bot\i_got_your_back2.wav radio\bot\im_with_you.wav radio\bot\sounds_like_a_plan.wav radio\bot\good_idea.wav End // the bot is telling a friend that he will "cover them" and watch their back Chatter CoveringFriend Radio EVENT_RADIO_AFFIRMATIVE Important radio\bot\i_got_your_back.wav radio\bot\i_got_your_back2.wav radio\bot\im_with_you.wav End // the bot is responding to someone's request for help // VOICE NOTE: Confident/assuring Chatter OnMyWay Radio EVENT_RADIO_AFFIRMATIVE Important radio\bot\on_my_way.wav radio\bot\on_my_way2.wav radio\bot\im_coming.wav radio\bot\hang_on_im_coming.wav radio\bot\be_right_there.wav End // the bot has decided to hide for a little while, instead of seeking out the enemy // VOICE NOTE: Anxiety/worry/cowardice Chatter WaitingHere radio\bot\lets_wait_here.wav radio\bot\lets_hold_up_here_for_a_minute.wav radio\bot\im_gonna_hang_back.wav radio\bot\im_going_to_wait_here.wav radio\bot\im_waiting_here.wav End // the bot has been in combat for a long time, and can't get away // VOICE NOTE: Anxiety/worry/fear Chatter PinnedDown Radio EVENT_RADIO_NEED_BACKUP radio\bot\they_got_me_pinned_down_here.wav radio\bot\im_pinned_down.wav End // the bot heard an enemy noise // VOICE NOTE: Said as an undertone/afterthought Chatter HeardNoise radio\bot\i_hear_them.wav radio\bot\hang_on_i_heard_something.wav radio\bot\i_hear_something.wav radio\bot\i_heard_them.wav radio\bot\i_heard_something_over_there.wav End // the bot has been blinded by a Flashbang Grenade // VOICE NOTE: Surprise/shock/fear/anxiety Chatter Blinded radio\bot\ive_been_blinded.wav radio\bot\my_eyes.wav radio\bot\i_cant_see.wav radio\bot\im_blind.wav End // the bot is congratulating a friend on a well placed shot // VOICE NOTE: upbeat/supportive/impressed Chatter NiceShot radio\bot\good_one.wav radio\bot\good_one2.wav radio\bot\nice_shot.wav radio\bot\nice_shot2.wav radio\bot\good_shot.wav radio\bot\good_shot2.wav radio\bot\nice.wav radio\bot\nice2.wav radio\bot\very_nice.wav End // the bot is congratulating a human player on a well placed shot // VOICE NOTE: upbeat/supportive/impressed Chatter NiceShotSir radio\bot\good_one_sir.wav radio\bot\good_one_sir2.wav radio\bot\nice_shot_sir.wav radio\bot\nice_one_sir.wav End // the bot is congratulating the "commander" in the solo game // VOICE NOTE: upbeat/supportive/impressed Chatter NiceShotCommander radio\bot\nice_shot_commander.wav radio\bot\nice_shot_commander2.wav radio\bot\good_shot_commander.wav radio\bot\good_shot_commander2.wav radio\bot\nice_one_commander.wav radio\bot\good_one_sir.wav radio\bot\good_one_sir2.wav radio\bot\nice_shot_sir.wav radio\bot\nice_one_sir.wav End // when the player dies in the solo game // VOICE NOTE: Intense/worry/anxiety Chatter CommanderDown Radio EVENT_RADIO_REGROUP_TEAM Important radio\bot\the_commander_is_down_repeat.wav radio\bot\the_commander_is_down.wav radio\bot\weve_lost_the_commander.wav End // the bot has decided to follow a human player Chatter FollowingSir Radio EVENT_RADIO_AFFIRMATIVE Important radio\bot\lead_on_sir.wav radio\bot\lead_the_way_sir.wav radio\bot\lead_the_way.wav radio\bot\ok_sir_lets_go.wav End // the bot has decided to follow the human player in the solo game Chatter FollowingCommander Radio EVENT_RADIO_AFFIRMATIVE Important radio\bot\lead_on_sir.wav radio\bot\lead_the_way_sir.wav radio\bot\lead_the_way.wav radio\bot\ok_sir_lets_go.wav radio\bot\lead_on_commander.wav radio\bot\lead_the_way_commander.wav radio\bot\ok_cmdr_lets_go.wav End // the bot is expressing its shock that a friend has killed another friend (friendly fire) // VOICE NOTE: Grief/sadness/worry/astonishment Chatter KilledFriend radio\bot\what_happened.wav radio\bot\noo.wav radio\bot\oh_my_god.wav radio\bot\oh_man.wav radio\bot\oh_no_sad.wav radio\bot\what_have_you_done.wav End // the bot is crying out because he was injured by friendly fire // VOICE NOTE: Pain/anger/frustration Chatter FriendlyFire Important radio\bot\cut_it_out.wav radio\bot\what_are_you_doing.wav radio\bot\stop_it.wav radio\bot\ow_its_me.wav radio\bot\ow.wav radio\bot\ouch.wav radio\bot\im_on_your_side.wav radio\bot\hold_your_fire.wav radio\bot\hey.wav radio\bot\hey2.wav radio\bot\ouch.wav radio\bot\ouch.wav radio\bot\ouch.wav End //--------------------------------------------------------------------------------------- // // The items below are not used (yet) // Chatter PepTalk radio\bot\alright_lets_do_this.wav radio\bot\tag_them_and_bag_them.wav radio\bot\you_heard_the_man_lets_go.wav End Chatter OnARollBrag radio\bot\i_got_more_where_that_came_from.wav radio\bot\who_wants_some_more.wav radio\bot\i_am_on_fire.wav radio\bot\look_out_brag.wav radio\bot\thats_right.wav radio\bot\whos_the_man.wav End Chatter TauntCamper radio\bot\come_out_wherever_you_are.wav radio\bot\where_are_you_hiding.wav radio\bot\come_out_and_fight_like_a_man.wav radio\bot\come_to_papa.wav End Chatter PreventEscapeBrag radio\bot\they_wont_get_away.wav radio\bot\they_wont_get_away2.wav radio\bot\they_will_not_escape.wav End Chatter SniperWarning radio\bot\sniper.wav radio\bot\sniper2.wav radio\bot\watch_it_theres_a_sniper.wav End Chatter SniperKilled radio\bot\got_the_sniper.wav radio\bot\got_the_sniper2.wav radio\bot\sniper_down.wav radio\bot\took_out_the_sniper.wav radio\bot\the_sniper_is_dead.wav End // we saw enemies, but now they're all dead Chatter ClearedArea radio\bot\area_secure.wav radio\bot\neutralized.wav End Chatter Agree radio\bot\ok.wav radio\bot\ok2.wav radio\bot\alright.wav radio\bot\alright2.wav radio\bot\yea_ok.wav End Chatter Disagree radio\bot\no2.wav radio\bot\i_dont_think_so.wav radio\bot\naa.wav radio\bot\no_thanks.wav End Chatter CoverMe radio\bot\cover_me.wav radio\bot\cover_me2.wav End Chatter FrustrationEmote radio\bot\aw_hell.wav radio\bot\great.wav radio\bot\aww_man.wav radio\bot\thats_not_good.wav End Chatter FollowingFriend radio\bot\ill_come_with_you.wav radio\bot\ill_go_with_you.wav radio\bot\ill_go_too.wav radio\bot\i_got_your_back.wav radio\bot\i_got_your_back2.wav radio\bot\im_with_you.wav End Chatter ReportingIn radio\bot\reporting_in.wav End Chatter BombTickingDown radio\bot\we_gotta_find_that_bomb.wav radio\bot\time_is_running_out.wav radio\bot\theres_not_much_time_left.wav End Chatter HostageDown radio\bot\hostage_down.wav End Chatter RequestHostageLocation radio\bot\where_are_the_hostages.wav End Chatter MeToo radio\bot\me_too.wav End