unbindall logsdir logs log on alias Cycle_Radar_Off "hideradar;bind TAB Cycle_Radar_Transparent" alias Cycle_Radar_Transparent "drawradar;cl_radartype 0;bind TAB Cycle_Radar_Solid" alias Cycle_Radar_Solid "drawradar;cl_radartype 1;bind TAB Cycle_Radar_Off" bind "TAB" "Cycle_Radar_Solid" bind "ENTER" "rebuy" bind "ESCAPE" "cancelselect" bind "SPACE" "+speed" bind "'" "save quick" bind "*" "kill" bind "," "+moveleft" bind "-" "invprev" bind "." "+moveright" bind "/" "+attack" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "load quick" bind "=" "invnext" bind "[" "buy" bind "\" "buy_preset 1" bind "]" "chooseteam" bind "`" "toggleconsole" bind "a" "+moveup" bind "b" "radio2" bind "c" "messagemode" // Note: The "impulse 100" command turns on the flashlight in "Counter-Strike" // and "Counter-Strike Condition Zero", and turns on nightvision in // "Counter-Strike Condition Zero Deleted Scenes". bind "d" "impulse 100" alias Mouselook_On "-strafe;+mlook;lookspring 1;bind MOUSE2 +Look_Strafe;bind e Mouselook_Off" alias Mouselook_Off "-Look_Strafe;-mlook;lookspring 0;bind MOUSE2 +strafe;bind e Mouselook_On" bind "e" "Mouselook_Off" // Note: The "nightvision" command is not valid in "Counter-Strike Condition // Zero Deleted Scenes". "Counter-Strike Condition Zero Deleted Scenes" uses // the command "impulse 100" for nightvision instead. bind "f" "nightvision;-nvgadjust;-nvgadjust;-nvgadjust;-nvgadjust;-nvgadjust;-nvgadjust;-nvgadjust;-nvgadjust;+nvgadjust;+nvgadjust" bind "g" "impulse 201" alias Name_SBC_Rich_Nagel "name [S.B.C.]%Rich%Nagel;bind h Name_SBC_Herr_Franz_Nagel" alias Name_SBC_Herr_Franz_Nagel "name [S.B.C.]%Herr%Franz%Nagel;bind h Name_SBC_Rich_Nagel" bind "h" "Name_SBC_Herr_Franz_Nagel" bind "i" "say Current Game Time Remaining:;timeleft" bind "j" "cheer" bind "k" "buyequip" bind "l" "exec Clan_Match.cfg" alias Buy_Ammo "buyammo1;buyammo2" bind "m" "Buy_Ammo" bind "n" "radio3" bind "o" "exec Restart_Game.cfg" bind "p" "lastinv" alias +Crouched_Jump "+jump;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;+duck" alias -Crouched_Jump "-duck;-jump" bind "q" "+Crouched_Jump" bind "r" "+attack" bind "s" "+movedown" bind "t" "+attack2" bind "u" "autobuy" bind "v" "radio1" bind "w" "+duck" bind "x" "messagemode2" bind "y" "+reload" bind "z" "+commandmenu" bind "~" "toggleconsole" bind "BACKSPACE" "drop" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+voicerecord" bind "SHIFT" "+use" // Note: The "impulse 98" command lists the mission objectives in // "Counter-Strike Condition Zero Deleted Scenes", and is ignored in // "Counter-Strike" and "Counter-Strike Condition Zero". bind "F1" "+showscores;impulse 98" alias Cl_ShowFPS_Off "cl_showfps 0;bind F2 Cl_ShowFPS_On" alias Cl_ShowFPS_On "cl_showfps 1;bind F2 Cl_ShowFPS_Off" bind "F2" "Cl_ShowFPS_On" alias Room_Type_0 "room_type 0;bind F3 Room_Type_1" alias Room_Type_1 "room_type 1;bind F3 Room_Type_0" bind "F3" "Room_Type_1" bind "F4" "stopsound" alias HUD_On "hud_draw 1;bind F5 HUD_Off" alias HUD_Off "hud_draw 0;bind F5 HUD_On" bind "F5" "HUD_Off" alias RecordDemo_Off "stop;bind F6 RecordDemo_On" alias RecordDemo_On "record Temp.dem;bind F6 RecordDemo_Off" bind "F6" "RecordDemo_On" alias PlayDemo_Off "stopdemo;bind F7 PlayDemo_On" alias PlayDemo_On "playdemo Temp.dem;bind F7 PlayDemo_Off" bind "F7" "PlayDemo_On" alias VCR_Demo_Player "dem_forcehltv 1;viewdemo Temp.dem" bind "F8" "VCR_Demo_Player" bind "F9" "tutor_toggle" bind "F10" "quit" alias GL_OverBright_Off "gl_overbright 0;bind F11 GL_OverBright_On" alias GL_OverBright_On "gl_overbright 1;bind F11 GL_OverBright_Off" bind "F11" "GL_OverBright_On" bind "F12" "snapshot" bind "INS" "+klook" bind "DEL" "spec_toggleinset" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" // Note: Any setting other than "mp_forcecamera 0" will disable Half-Life TV's // "Picture-In-Picture" spectator mode. alias Spectate_Anyone "mp_forcecamera 0;bind HOME Spectate_Team_Only" alias Spectate_Team_Only "mp_forcecamera 1;bind HOME Spectate_Anyone" bind "HOME" "Spectate_Team_Only" bind "END" "centerview" alias Zombie_Bots_Off "bot_zombie 0;bind KP_HOME Zombie_Bots_On" alias Zombie_Bots_On "bot_zombie 1;bind KP_HOME Zombie_Bots_Off" bind "KP_HOME" "Zombie_Bots_On" // bind "KP_UPARROW" "" bind "KP_PGUP" "exec Bot_War.cfg" // bind "KP_LEFTARROW" "" // bind "KP_5" "" alias Team_Balance_On "bot_auto_vacate 1;mp_autoteambalance 1;mp_limitteams 1;bind KP_RIGHTARROW Team_Balance_Off" alias Team_Balance_Off "bot_auto_vacate 0;mp_autoteambalance 0;mp_limitteams 0;bind KP_RIGHTARROW Team_Balance_On" bind "KP_RIGHTARROW" "Team_Balance_Off" bind "KP_END" "bot_add_ct" bind "KP_DOWNARROW" "bot_add_t" bind "KP_PGDN" "bot_add" alias Bot_Defer_To_Human_Off "bot_defer_to_human 0;bind KP_ENTER Bot_Defer_To_Human_On" alias Bot_Defer_To_Human_On "bot_defer_to_human 1;bind KP_ENTER Bot_Defer_To_Human_Off" bind "KP_ENTER" "Bot_Defer_To_Human_On" alias Bot_Allow_Rogues_On "bot_allow_rogues 1;bind KP_INS Bot_Allow_Rogues_Off" alias Bot_Allow_Rogues_Off "bot_allow_rogues 0;bind KP_INS Bot_Allow_Rogues_On" bind "KP_INS" "Bot_Allow_Rogues_Off" bind "KP_DEL" "bot_kick" bind "KP_SLASH" "showbriefing" bind "KP_MINUS" "bot_kill" alias Pause_Bots_Off "bot_stop 0;bind KP_PLUS Pause_Bots_On" alias Pause_Bots_On "bot_stop 1;bind KP_PLUS Pause_Bots_Off" bind "KP_PLUS" "Pause_Bots_On" alias Cycle_Crosshair_Red "exec Crosshair_Red.cfg;bind CAPSLOCK Cycle_Crosshair_Blue" alias Cycle_Crosshair_Blue "exec Crosshair_Blue.cfg;bind CAPSLOCK Cycle_Crosshair_Yellow" alias Cycle_Crosshair_Yellow "exec Crosshair_Yellow.cfg;bind CAPSLOCK Cycle_Crosshair_Cyan" alias Cycle_Crosshair_Cyan "exec Crosshair_Cyan.cfg;bind CAPSLOCK Cycle_Crosshair_White" alias Cycle_Crosshair_White "exec Crosshair_White.cfg;bind CAPSLOCK Cycle_Crosshair_Black" alias Cycle_Crosshair_Black "exec Crosshair_Black.cfg;bind CAPSLOCK Cycle_Crosshair_Green" alias Cycle_Crosshair_Green "exec Crosshair_Green.cfg;bind CAPSLOCK Cycle_Crosshair_Red" bind "CAPSLOCK" "Cycle_Crosshair_Red" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+forward" alias +Look_Strafe "m_pitch -0.011;lookstrafe 1" alias -Look_Strafe "lookstrafe 0;m_pitch -0.022" bind "MOUSE2" "+Look_Strafe" bind "MOUSE3" "+back" bind "PAUSE" "pause" _cl_autowepswitch "1" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bottomcolor "6" brightness "2" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_career_difficulty "0" cl_cmdbackup "2" cl_cmdrate "30" cl_corpsestay "600.000000" cl_crosshair_color "50 250 50" cl_crosshair_size "medium" cl_crosshair_translucent "0" cl_dlmax "128" cl_download_ingame "1" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Blue" cl_logofile "WeedsTent" cl_lw "1" cl_minmodels "0" cl_radartype "0" cl_righthand "1" cl_shadows "1" cl_timeout "300" cl_updaterate "20" cl_vsmoothing "0.05" cl_weather "1" con_color "255 180 30" console "1.000000" crosshair "1.000000" fastsprites "0" fps_max "100.0" fps_modem "0.0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "-0.001" hisound "1" hpk_maxsize "4" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_drawhistory_time "10" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "1" joystick "0" lookspring "1" lookstrafe "0" m_filter "1" m_forward "10" m_pitch "-0.022" m_side "50" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" mp_decals "300.000000" mp_forcecamera "0" mp_logdetail 3 mp_logmessages 1 name "[S.B.C.] Rich Nagel" net_graph "0" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtexturessupported "1" r_detailtextures "1" s_a3d "0.000000" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "1" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "10" skin "" spec_autodirector_internal "0" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" sv_aim "0" sv_voiceenable "1" team "" topcolor "30" tutor_enable "0" viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" setinfo "_vgui_menus" "1" setinfo "_ah" "1" +mlook