Sturmbot Version History ======================== SturmBot Version 1.7 -------------------- Added:- The bots will now sometimes pick up the other teams weapons. Added:- Bots will now cover eachothers while advancing after combat. Added:- Bots will now fire slower with non automatic weapons at long distances. Added:- Squad leaders will now make an handsignal when they are forming a squad (so you easier can se who is your squad leader) Added:- More advanced bot behaviours when trying to takeout an enemy machinegunner. Added:- Support for dod 1.1's new map marker system Added:- "Hold this position" command will make bots find good defense positions if possible ("Displace" makes them leave those) Added:- Bots now listen to "Fall back" command Added:- Bots will now only fire at visible bodybarts Added:- Support for object waypoints connected to flags Added:- Bots will now use voice commands, Taking fire left/right flank. Fixed:- Sturmbot on Dod retail will no longer crash under Windows Me and Windows 98! Fixed:- Added support the Server_GetBlendingInterface function, this should fix the hitbox issuses. Fixed:- Bug when bots were picking up weapons. Fixed:- Bots will now more often listen to the command "Use your grenades" Fixed:- Bug that made bots miss too much on some weapons and hit too much on others. Fixed:- Bug with break waypoints. Fixed:- Bug with greasegun bots. Fixed:- Bug with capture areas. Fixed:- Bots will not move slow when getting to a sniperspot unless when they are close to it Fixed:- A rare bug that made bots try capture already captured flags on a few maps. Fixed:- Bug with the command "botteambalance" Fixed:- Bots are now better at providing Covering fire Fixed:- Bots will now prone or crouch while under fire more. Fixed:- Bug that made bots with kar sometimes not use the bayonett properly. Fixed:- Bots will now try to takecover after placing a bomb Fixed:- Bots at sniperspots will now stay longer if orderd to hold position Fixed:- Bug that made bots try capture flags which could only be captured when a object was used. Fixed:- Bug that made bots sometimes think they could shoot at objects which could only be blown by a bazooka Fixed:- Mg bots can no longer turn 360 degrees with a deployed mg. Fixed:- Bug that made bots sometimes not stop trying to capture a capture area after it was captured Fixed:- Fixed waypoint bug in jagd that made allies not capture the plans Fixed:- Bug that made bots sometimes have faster reactions than they should Fixed:- Decreased mg accuracy. Fixed:- Bug that made bots sometiems try to reach the other teams capture area waypoint! Fixed:- Small bug when using the "rank" command Fixed:- Improved bots accuracy with bazooka/panzerschreck at long distances. Fixed:- Bug that made bots sometimes think they still had a objective item after the round restarted Fixed:- Bug that made bots in squads not advance properly Fixed:- Axis bot rank Oberstleutnant replaced with Oberleutnant Fixed:- Bots will no longer try pick up the other teams ammoboxes. Fixed:- Text messages from a squad leaded is now only sent to members of the squad. Fixed:- Improved combat behaviours. Fixed:- Bug that made bots not use voice command "Enemy Ahead" Fixed:- Bots will no longer try shooting at objects that they cant break. Fixed:- Bug that could crash Sturmbot when a "capture waypoint" was connected to a capture area. Fixed:- Improved waypoints for dod_anzio Fixed:- Minor error if min_bots command was used without any arguments. Fixed:- A lot of other small bugs. SturmBot Version 1.6 -------------------- Added:- Dod 1.0 support Added:- Bots now use bazookas. Added:- Bots will now find it harder to detect enemies in dark areas. Added:- "botteambalance" command - bots will switch teams to ensure equal teams. Added:- "learn_priority" and "random_skill" commands. Added:- cvars to control what classes the bots select. Added:- "Bazooka waypoint" and "Obstruction waypoint" Added:- Waypoints for all official maps. Added:- Bots will now also attack enemies while calculating paths. Added:- Bots will now find it harder to see enemies if they are hiding in a bush. Added:- Bots with bolt-action rifles will now strafe to cover after firing. Added:- Better support for capture areas. Added:- Bots use the map and add markers where they spot enemy machinegunners. Fixed:- Bug that made bots not always get kicked as they should. Fixed:- Bug with the use of dod in-text variables (%l, %c etc) Fixed:- Bloodmode stability issues Fixed:- Bug that made bots sometimes stand still for a very long time after teamkilling. Fixed:- Improved the flag capture code. Fixed:- Bug that made bots not take cover properly. Fixed:- Bots will reload their weapon if the clip is half empty Fixed:- Bug that made Sturmbot crash if a player said a very long message. Fixed:- Bug that could cause Sturmbot to crash after switching maps. Fixed:- Bots no longer try to listen to spectators or kicked players footsteps Fixed:- Bug that made MG-34 bots think they never had any extra ammo. Fixed:- Better support for capture areas. Fixed:- Bug with the addbot menu. Fixed:- Improved bots learning. Fixed:- Bots now find it easier to see enemies firing their weapon. Fixed:- Bug that made bots sometimes not detect incoming bullets. Fixed:- Bots will now always know what team a flag belongs to. Fixed:- Bots won't use "I need ammo" voice command if they run out of ammo in their pistol. Fixed:- Bug when using dllname.cfg file. Fixed:- Bug that made bots move blindy after sniping. Fixed:- Bug that made takecover code not work if there were only non teamspecific waypoints in the map. Fixed:- max_bots and min_bots commands now also work on listenserver. Fixed:- Bug that made bots respond to words inside other words when listening to messages from players. Fixed:- Some other small bugs. SturmBot Version 1.5 -------------------- Added:- Short-time memory. Added:- Several advanced squad behaviours. Added:- The bots will now use the scope on sniper rifles. Added:- MG code improved Added:- The bots now learn which sniper spots are good and only guard areas where enemies usually come. Added:- MG bots will advance until they have a clear line of sight of the enemy. Added:- The bots will throw grenades more often. Added:- The bots will now use the bayonet. Added:- The bots will say sorry if they kill one of their teammates. Added:- The bots will now sometimes understand and reply if you talk to them. Added:- Better readme file. Added:- "waypoint backup" command Added:- You can now select which dll file Sturmbot will load, usefull if you are using metamod. Added:- 2 types of botchat. Added:- The bots use more handsignals. Added:- Different menus for para maps. Added:- "kickteam" command Fixed:- Bots won't say "Fire in the hole" when there are no friends nearby. Fixed:- Bots won't say "Enemy ahead" unless the enemy already spotted them. Fixed:- Bots now know how to use buttons properly. Fixed:- Bots now try even harder to avoid shooting friends. Fixed:- Bots now understand the "Enemy Ahead" command. Fixed:- Bug that made bots not aim properly when trying to destroy a breakable object. Fixed:- Reduced the distance the bots could see players. Fixed:- Bots now properly advance when trying to take out a MG nest. Fixed:- The max_bots command can now be used without using the min_bots command. Fixed:- Bots weapons are now just as accurate as the weapons humans use. Fixed:- Bots that are guarding something have now got increased reactions. Fixed:- Bots won't crouch in combat if they already are proning. Fixed:- Problem with waypoint team command when adding paths Fixed:- Bug that made it look like bots were alive when they in fact were dead. Fixed:- Bug when bot tried to takecover and reload. Fixed:- Bug that made MG bots sometimes miss proning players Fixed:- Bots won't scream "I need ammo" as often as they did before. Fixed:- Bug with snipe/guard spots. Fixed:- Bug that made bots think they had grenades when they didn't have any. Fixed:- Improved take cover code. Fixed:- Improved waypoints. Fixed:- A waypoint bug. Fixed:- Bug that made bots not hear bullets sometimes Fixed:- Bug that made bots say "Machine gun ahead" when the enemy not was a machinegunner. Fixed:- Connections will now be copied when a waypoint is dublicated Fixed:- "ways rebuild" will now rebuild the ways on both teams. Fixed:- Bug with the "knifeonly" command Fixed:- Bug when a bot was under water. SturmBot Version 1.4 -------------------- Added:- Dod 3.0 support Added:- Waypoints for para_glider, para_hedgerow and para_kraftstoff Added:- Faster and better take cover code. Added:- Support for capture areas connected to a object. Added:- New "waypoint team" command. Added:- Bots will now take cover before they reload. Added:- Bots will now follow other players if they got a object. Added:- Support for capture areas without any connections to a flag or object. Added:- You can now make navigation waypoints out of non teamspecific waypoints. Added:- "killall" command. Added:- Different animation when bots are calculating paths. Fixed:- Navigation bug. Fixed:- Bug with some commands in bot.cfg file. Fixed:- Bots will now aim much better at close distance. Fixed:- Bots will now deploy all deployable weapons. Fixed:- Sniper spots fixed. Fixed:- Bug with gunmode. Fixed:- Changed default values of scorefactor and dangerfactor. Fixed:- Bug when bots are carrying objects fixed. Fixed:- Removed a navigation bug. Fixed:- Bug that made bots stand still. Fixed:- Bug when bots was stuck in alleys fixed. Fixed:- Bug with the "waypoint test" command. Fixed:- Some other small bugs. SturmBot Version 1.31 --------------------- Added:- Sprint waypoint. Added:- Bots will now kill teamkillers Added:- New commands maxteamkills and fillserver Fixed:- Removed aiming bug! Fixed:- Sniper spots redone. Fixed:- Linux library problems. Fixed:- The bots will no longer stand still by no reason. Fixed:- The bots will no longer throw more grenades than needed. Fixed:- Bots with machinegun will now deploy it before covering fire. Fixed:- Removed some bugs when the limit of 1024 waypoints was hit. Fixed:- The bots will now hear footstep better Fixed:- The bots will not shoot their teammates soo often anymore. Fixed:- Improved some waypoints. Fixed:- Adjusted the bots aiming skills. Fixed:- Bots work's better in squads. Fixed:- A bug when gunmode is turned on. Fixed:- Improved waypoints for all maps Fixed:- Covering fire works better now. Fixed:- Some other small bugs. Fixed:- Works with more flag models. SturmBot Version 1.3 -------------------- Added:- Linux support. Added:- Support for Dod 2.1 Added:- The bots will now drop ammo. Added:- The bots will now throw grenades att machine gunners. Added:- The bots "hears" better. Added:- The bots blows up the breakable wallpieces in dod_caen2. Added:- Improved squad system. Added:- New commands, sturmbot_password and select_password Added:- Soft turning. Added:- Machinegunner bots will not try to stand and shoot. Added:- The bots will try to find you if you hide. Added:- Lesser chance for sniper bots to form a squad. Added:- The bots learn where they have seen enemies. Added:- Non team specific waypoints. Added:- Improved the combat behaviours. Added:- New funmodes. Added:- Botchat option added. Added:- New waypoint command "waypoint teamspecific" Added:- The bots now listen to the "Machine gun ahead" and "Use your grenades" voice commands. Added:- Waypoints for dod_koln and dod_cherbourg. Added:- Installer. Fixed:- Removed covering fire bug. Fixed:- Removed bug that made bots not detect bullets. Fixed:- Bug with sniper bots. Fixed:- Underwater navigation fixed. Fixed:- The bots won't get stuck in other proning bots. Fixed:- The bots won't hit moving targets soo easy as before. Fixed:- Machinegunner bots will deploy their machine gun more often. Fixed:- Kicked bots can now be added again. Fixed:- Bots climb ladders much better. Fixed:- Fill server command will now add bots with different skills. Fixed:- The bots won't get stuck as often. Fixed:- The bots will see you easier when you prone or crouch. Fixed:- Removed some navigation bugs. Fixed:- Improved waypoints for all maps. Fixed:- Removed some crash bugs. Fixed:- Changed some waypoint colors. Fixed:- A lot of other small bugs. SturmBot Version 1.2 -------------------- Added:- Beta 2.0 support. Added:- The bots use more voice commands. Added:- The bots listen to more voice commands. Added:- The bots use some handsignals. Added:- Waypoints for all official maps. Added:- Machine gunner bots go prone while in combat. Added:- The bots will deploy their machine gun. Added:- Added support for capture areas. Added:- Support for maps with multiple objects and capture points. Added:- Different combat behaviour for skilled bots. Added:- New fun mode. Fixed:- Spectators can now edit waypoints. Fixed:- The bots selects and use all weapons. Fixed:- Removed some navigation bugs. Fixed:- Improved the squad system. Fixed:- All different classes will now listen to "Covering Fire" and "Sniper" Fixed:- Crouch jump bug SturmBot Version 1.1 -------------------- Added:- The bots will listen to and say "Covering Fire" in a much smarter manner. Added:- A waypoint finding tool that will allow you to find a specific waypoint. Added:- Bots (or players) will be teleported to a start position if they spawn inside each others. Added:- The bots will sneak upon enemies with their knife. Added:- Waypoints for dod_koln, dod_d-day_inv_b02 and dod_beachhead_b1. Added:- Friendlyfiremode and robotmode. Added:- The bots will discover the enemy more easy if they are skilled. Added:- Skilled bots have greater Field Of View. Added:- Support for maps with both objects and flags. Added:- Bot menu. Added:- Bots can aim at all bodyparts. Added:- Bots will try to get out when they are stuck in an alleyway. Added:- Adjustable cpu usage with "cyclefreq" (the bots will stand still if you put it too high). Fixed:- Uses less cpu. Fixed:- Improved waypoints for dod_cherbourg, dod_omaha, dod_hill and dod_sicily. Fixed:- The bots have improved vision when using a stationary gun. Fixed:- A bot always know if a bullet strikes the wall behind them. Fixed:- Skilled bots doesn't always aim at the head. Fixed:- The bots will know the side of a flag which does not use the standard flag model. Fixed:- Quicksave now also saves the path graph. Fixed:- Removed a navigation bug. Fixed:- The bots always know the team of a flag. Fixed:- The bots won't shout "sniper" as often. Fixed:- Sturmbot will look for waypoints in both the maps and the waypoints folder. Fixed:- The bots won't try to find a waypoint that is unreachable. Fixed:- Removed all known crashes. Fixed:- The bots won't listen to friendlies footsteps. SturmBot Version 1.0 -------------------- Added:- Bots will use more paths. Added:- Bots will learn by their mistakes. Added:- A waypoint manual. Added:- Bots form squads. Added:- Bots use their pistol better. Added:- Bots fire shots in a burst. Added:- New clientcommands pistolonly,knifeonly and grenadeonly Added:- Waypoints for all official maps except dod_koln. Added:- Waypoints for dod_goldbeach and dod_beachhead_b1. Added:- You can now add bots without the rank in their names. Added:- Placed everything in a sturmbot folder. Added:- Bot menu. Added:- Bots will now be added to the team with fewest players. Added:- Adjustable braveness. Fixed:- Bots use less voice commands. Fixed:- Bots see you more easy when you prone Fixed:- Improved waypoints for all maps. Fixed:- Uses less cpu. Fixed:- Knife bug. Fixed:- Aiming bug. Fixed:- Fixed the button waypoint. Fixed:- Bots see moving target more easy. Fixed:- Lot of small bugs. SturmBot Version 0.9b --------------------- Added:- New clientcommands throw_grenade. Added:- Bots use the voice command: "Move out!" Fixed:- Bots donīt scream sniper all the time! SturmBot Version 0.9 -------------------- Added:- More advanced grenade throwing. Added:- Waypoints for dod_oslo, dod_mainz, dod_hill, dod_seg3 and dod_dam. Added:- Bots get scared by bullets. Added:- Bots use stationary guns. Added:- Button waypoint. Added:- Bots get scared if someone is sniping at them. Added:- Bots sometimes guard a flag. Fixed:- Improved waypoints in dod_snowtown. Fixed:- Changed some waypoint colors. Fixed:- Some bot speed bugs. Fixed:- Bots avoid grenades better. Fixed:- Bots try to avoid getting stuck. Fixed:- Canīt add bots to maps without waypoints. Fixed:- The bots will work in maps without goal waypoints. Fixed:- Smaller download size. SturmBot Version 0.8 -------------------- Added:- Added Guard waypoint. Added:- New clientcommands min_reaction and max_reaction and addbotmenu Added:- Support for Object/Bomb maps. Added:- Waypoints for dod_omaha and dod_vn61. Added:- Bots use the voice command: "Squad, Stick Together!". Added:- Bots listen the voice commands: "Squad, Stick Together!","Squad, Spread Out!" and "Need Backup!". Fixed:- Bots donīt run to fast. Fixed:- All sniper bugs fixed. Fixed:- Improved waypoints for dod_caen,dod_cherbourg and dod_snowtown. Fixed:- Bots climb ladders. Fixed:- Bots donīt shoot at kicked players. Fixed:- The game dosent crash in dod_snowtown. SturmBot Version 0.6 -------------------- Added:- Bots use the voice command: Sniper!. Added:- Bots listen to voice command: Take Cover! Added:- Waypoints added to dod_snowtown. Added:- New "crouch jump" waypoint (used in dod_snowtown) Added:- New "precision" waypoint Fixed:- Clients no longer prone when they hear "Move out!" Fixed:- Dead sniper fix. Fixed:- Improved waypoints for dod_caen. Fixed:- Bots avoid grenades better.