unbindall logsdir logs log on bind "TAB" "+map" bind "ENTER" "dropobject" bind "ESCAPE" "cancelselect" bind "SPACE" "+speed" // bind "'" "" bind "*" "kill" bind "," "+moveleft" bind "-" "invprev" bind "." "+moveright" bind "/" "+attack" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" // bind ";" "" bind "=" "invnext" bind "[" "changeclass" bind "\" "dropammo" bind "]" "changeteam" bind "`" "toggleconsole" bind "a" "+moveup" bind "b" "voice_menu2" bind "c" "messagemode" bind "d" "impulse 100" alias Mouselook_On "-strafe;+mlook;lookspring 1;bind MOUSE2 +Look_Strafe;bind e Mouselook_Off" alias Mouselook_Off "-Look_Strafe;-mlook;lookspring 0;bind MOUSE2 +strafe;bind e Mouselook_On" bind "e" "Mouselook_Off" bind "f" "prone" bind "g" "impulse 201" alias Name_SBC_Rich_Nagel "name [S.B.C.]%Rich%Nagel;bind h Name_SBC_Herr_Franz_Nagel" alias Name_SBC_Herr_Franz_Nagel "name [S.B.C.]%Herr%Franz%Nagel;bind h Name_SBC_Rich_Nagel" bind "h" "Name_SBC_Herr_Franz_Nagel" bind "i" "say Time remaining in current round: %t." bind "j" "prevmarker" bind "k" "nextmarker" bind "l" "exec Clan_Match.cfg" alias Config_Markers_and_FireMarker "mp_markerstaytime 300;mp_nummapmarkers 15;firemarker" bind "m" "Config_Markers_and_FireMarker" bind "n" "voice_menu3" bind "o" "exec Restart_Round.cfg" bind "p" "lastinv" alias +Crouched_Jump "+jump;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;+duck" alias -Crouched_Jump "-duck;-jump" bind "q" "+Crouched_Jump" bind "r" "+attack" bind "s" "+movedown" bind "t" "+attack2" // bind "u" "" bind "v" "voice_menu1" bind "w" "+duck" bind "x" "messagemode2" bind "y" "+reload" bind "z" "+commandmenu" bind "~" "toggleconsole" bind "BACKSPACE" "drop" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+voicerecord" bind "SHIFT" "+use" bind "F1" "+showscores" alias Cl_ShowFPS_Off "cl_showfps 0;bind F2 Cl_ShowFPS_On" alias Cl_ShowFPS_On "cl_showfps 1;bind F2 Cl_ShowFPS_Off" bind "F2" "Cl_ShowFPS_On" alias Room_Type_0 "room_type 0;bind F3 Room_Type_1" alias Room_Type_1 "room_type 1;bind F3 Room_Type_0" bind "F3" "Room_Type_1" bind "F4" "stopsound" alias HUD_Off "hud_draw 0;cl_hud_health 0;cl_hud_reinforcements 0;cl_hud_ammo 0;cl_hud_objtimer 0 ;cl_hud_objectives 0;bind F5 HUD_On_1" alias HUD_On_1 "hud_draw 1;cl_hud_health 0;cl_hud_reinforcements 0;cl_hud_ammo 0;cl_hud_objtimer 0 ;cl_hud_objectives 0;bind F5 HUD_On_2" alias HUD_On_2 "cl_hud_health 1;cl_hud_reinforcements 0;cl_hud_ammo 0;cl_hud_objtimer 0 ;cl_hud_objectives 0;bind F5 HUD_On_3" alias HUD_On_3 "cl_hud_health 0;cl_hud_reinforcements 1;cl_hud_ammo 0;cl_hud_objtimer 0 ;cl_hud_objectives 0;bind F5 HUD_On_4" alias HUD_On_4 "cl_hud_health 0;cl_hud_reinforcements 0;cl_hud_ammo 1;cl_hud_objtimer 0 ;cl_hud_objectives 0;bind F5 HUD_On_5" alias HUD_On_5 "cl_hud_health 0;cl_hud_reinforcements 0;cl_hud_ammo 0;cl_hud_objtimer 1 ;cl_hud_objectives 0;bind F5 HUD_On_6" alias HUD_On_6 "cl_hud_health 0;cl_hud_reinforcements 0;cl_hud_ammo 0;cl_hud_objtimer 0 ;cl_hud_objectives 1;bind F5 HUD_All_On" alias HUD_All_On "cl_hud_health 1;cl_hud_reinforcements 1;cl_hud_ammo 1;cl_hud_objtimer 1 ;cl_hud_objectives 1;bind F5 HUD_Off" bind "F5" "HUD_Off" alias RecordDemo_Off "stop;bind F6 RecordDemo_On" alias RecordDemo_On "record Temp.dem;bind F6 RecordDemo_Off" bind "F6" "RecordDemo_On" alias PlayDemo_Off "stopdemo;bind F7 PlayDemo_On" alias PlayDemo_On "playdemo Temp.dem;bind F7 PlayDemo_Off" bind "F7" "PlayDemo_On" alias VCR_Demo_Player "dem_forcehltv 1;viewdemo Temp.dem" bind "F8" "VCR_Demo_Player" alias HUD_Font_Small "cl_hudfont 0;bind F9 HUD_Font_Medium" alias HUD_Font_Medium "cl_hudfont 1;bind F9 HUD_Font_Large" alias HUD_Font_Large "cl_hudfont 2;bind F9 HUD_Font_Small" bind "F9" "HUD_Font_Large" bind "F10" "quit" alias GL_OverBright_Off "gl_overbright 0;bind F11 GL_OverBright_On" alias GL_OverBright_On "gl_overbright 1;bind F11 GL_OverBright_Off" bind "F11" "GL_OverBright_On" bind "F12" "snapshot" bind "INS" "+klook" // bind "DEL" "" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" // bind "HOME" "" bind "END" "centerview" alias SturmBot_Observer_Off "observer 0;bind KP_HOME SturmBot_Observer_On" alias SturmBot_Observer_On "observer 1;bind KP_HOME SturmBot_Observer_Off" bind "KP_HOME" "SturmBot_Observer_On" // bind "KP_UPARROW" "" bind "KP_PGUP" "exec SturmBot_War.cfg" bind "KP_LEFTARROW" "kickteam 1" bind "KP_5" "kickteam 2" alias SturmBot_Team_Balance_Off "botteambalance 0;bind KP_RIGHTARROW SturmBot_Team_Balance_On" alias SturmBot_Team_Balance_On "botteambalance 1;bind KP_RIGHTARROW SturmBot_Team_Balance_Off" bind "KP_RIGHTARROW" "SturmBot_Team_Balance_On" bind "KP_END" "addbot 1" bind "KP_DOWNARROW" "addbot 2" bind "KP_PGDN" "addbot" bind "KP_ENTER" "sturmbotmenu" bind "KP_INS" "addbotmenu" alias Kick_All_SturmBots "kickteam 1;kickteam 2" bind "KP_DEL" "Kick_All_SturmBots" // Note: The "amx_fire_flamethrower" and "jihad" commands require the "Flame // Thrower" and "Jihad" AMXModX server plugins. bind "KP_SLASH" "amx_fire_flamethrower;jihad" bind "KP_MINUS" "killall" alias Pause_Unpause_SturmBots "sturmbotmenu;wait;slot6" bind "KP_PLUS" "Pause_Unpause_SturmBots" bind "CAPSLOCK" "+mapzoom" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+forward" alias +Look_Strafe "m_pitch -0.011;lookstrafe 1" alias -Look_Strafe "lookstrafe 0;m_pitch -0.022" bind "MOUSE2" "+Look_Strafe" bind "MOUSE3" "+back" bind "PAUSE" "pause" _ah "1" _cl_minimap "2" _cl_minimapzoom "1" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bottomcolor "6" brightness "2" cl_allowdownload "1" cl_allowupload "1" cl_autoreload "1" cl_backspeed "400" cl_bulletejects "1" cl_cmdbackup "2" cl_cmdrate "30" cl_corpsestay "10" cl_cutscenes "1" cl_dlmax "128" cl_dmshowflags "1" cl_dmshowgrenades "1" cl_dmshowmarkers "1" cl_dmshowobjects "1" cl_dmshowplayers "1" cl_dmsmallmap "1" cl_download_ingame "1" cl_drawmodels "1" cl_drawplayermodels "1" cl_dynamic_xhair "0" cl_dynamiclights "1" cl_fog "0" cl_fog_blue "192" cl_fog_density "0.0" cl_fog_end "3500.0" cl_fog_green "192" cl_fog_red "192" cl_fog_start "10.0" cl_forwardspeed "400" cl_himodels "0" cl_hud_ammo "1" cl_hud_health "1" cl_hud_msgs "2" cl_hud_objectives "1" cl_hud_objtimer "1" cl_hud_reinforcements "1" cl_hudfont "1" cl_idealpitchscale "0.8" cl_identiconmode "2" cl_lc "1" cl_logocolor "#Valve_Blue" cl_logofile "WeedsTent" cl_lw "1" cl_numshotrubble "5" cl_particlefx "2" cl_timeout "60" cl_updaterate "20" cl_vsmoothing "0.05" cl_weatherdis "1700" cl_xhair_style "0" con_color "255 155 50" console "1.000000" crosshair "0" dodcredits "0" fps_max "100.0" fps_modem "0.0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "4" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_takesshots "1" joystick "0" lookspring "1" lookstrafe "0" m_filter "1" m_forward "10" m_pitch "-0.022" m_side "50" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" mp_decals "300.000000" name "[S.B.C.] Rich Nagel" net_graph "0" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtexturessupported "1" r_detailtextures "1" s_a3d "0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "1" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "10" skin "" sv_aim "0" sv_voiceenable "1" team "" topcolor "30" viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" +mlook