[Replay] ; Memory required for replay can be calculated using the following formula: ; Memory_Usage = 1800 * Number_of_Players * Length / FrameStep Length = 3600 ; Maximum duration of recorded replay in seconds (default = 600). FrameStep = 5 ; Record every FrameStep(th) frame (default = 5). [Graphics] VideoMemory = 2560 ; Total amount of video memory in kilobytes (default = autodetect). The game uses either this value, or the automatically detected value (whichever is greater). FasterTrackPreview = 0 ; Faster track info preview window (0 = off (default), 1 = no object drawing in track info preview window). TyreAutoSort = 1 ; Tire drawing method (0 = off, 1 = automatically sort the tires drawn for higher visual quality of the vehicles (default)). [Viewport] ViewAngle = default ; Track view angle override in degrees (default, 10 to 90 (track editor limits), 0 to 360 (maximum limits)). Rotation = default ; Track rotation override in degrees (default, 0 to 360 (0 to 180 = 0 to 180 in track editor, 181 to 359 = -179 to -1 in track editor)). [Misc] AlternativeSpeedSetting = 1 ; Game speed setting method (0 = v1.03 (default), 1 = v1.02). ScreenshotWidth = 320 ; F11 preview screenshot width (default = 320, valid standard resolution values = 320, 512, 640, 800, 1024, 1152, 1280, 1600). ScreenshotHeight = 240 ; F11 preview screenshot height (default = 240, valid standard resolution values = 240, 384, 480, 600, 768, 864, 960, 1200). ScreenshotFormat = BMP ; File format for F11 preview screenshots (default = BMP). Currently only BMP format is supported.